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Code E.D. is Launched on Itch.io!

January 20, 2020

We’re super excited to announce the public release of our game spin-off “Code E.D” on Itch.io, a hugely popular marketplace for Indie games. Starting today, Code E.D. is available for free download. Code E.D. is created with a simple idea: What if a game is played not with our hands but our heads? What if …

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How-To: Debug Your Code

September 12, 2022

Debugging is how programmers make sure that the program does what it’s supposed to do. The step button lets the program run one line at a time. This is very handy because we get to see how the code on each line works. We can track the variable in the program such as the ‘bounce’ variable that has the value of 4 at line 3. To look at the variable at line 14, select line 14. Notice that the ‘move’ variable has the value of 1. We can switch back by selecting line 3 to look at the state of the program on line 3. A program breakpoint can be set on a given line before continuing the program until it reaches that line. Unset the breakpoint and let the program continue until it finishes.

Debugging a program

Modulo Code is Coming to the Hour of Code

September 12, 2022

Our partnership with code.org brings Modulo Code: Code E.D. to the Hour of Code 2019 national campaign.

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Nope, You’re Not Playing this Game

November 3, 2019

Sure, Modulo Code is a puzzle game. At least that’s what we say. But it’s also a coding game, which means you’ve got to write code to “play” the game instead of using your mouse, keyboard or game controller to do so. When you click the play button to run your code–the code that controls …

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Let’s Break Down the “Star Flight” Scene

October 9, 2019

Of all the puzzle scenes we have in our Modulo Code “Code E.D.” lesson, the “Star Flight” scene surprises many of our users the most. We think it’s possibly due to a combination of a few things that makes this scene looks curiously harder than what it actually is. It might have been that this …

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To Dot, or Not To Dot

September 7, 2019

When we tried to select a language to use in Modulo Code, Lua came up pretty high in our short list. Lua is a language invented three decades ago by a computer scientist in Brazil named Roberto Ierusalimschy. It is a simple yet powerful and flexible language. And the way it is built allows it …

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The Design Creation of E.D. the Databot

September 1, 2019

When we started to put together our first lesson for Modulo Code, we realized it would need to be a puzzle game with the user moving a character around to clear the stage. We needed to design a character that the user would find it comfortable to interact with. We wanted this character to be …

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Modulo Code Featured on Product Hunt

September 12, 2022

Today, we’ve officially launched Modulo Code, our code learning platform and puzzle game on Product Hunt! Modulo Code is a culmination of years of hard work and perseverance that took literally a thousand commits to realize. Eighteen months ago we’ve set out to create a code learning and gaming platform for kids and aspiring learners …

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Solve: Valley Trip

September 1, 2019

Valley Trip is the scene that starts to introduce the concept of conditionals, which are the kind of problems whose solutions aren’t fixed but rather depend upon a condition of a situation at present time. dvorak_qwerty lays out the ground fact and provides a clean solve for it here.

Valley Trip solve from dvorak_qwerty

Solve: Island Hop

September 1, 2019

Island Hop is a very interesting scene. Not only that you need to observe the changing locations of all the portals scattered around the four disjointed islands, but you also need to be precise about the direction E.D. is facing as it enters each of the portals. Take a look at and enjoy an elegant solution dvorak_qwerty, our Modulo Code’s friend, has come up with in this post.

Island Hop solve from dvorak_qwerty

Solve: Dropping Out

September 1, 2019

Check out this solve for Dropping Out from our friend dvorak_qwerty. Difficulty is in the eye of the beholder!

Dropping Out solve from dvorak_qwerty

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Recent Posts

  • Code E.D. is Launched on Itch.io!
  • Modulo Code is Coming to the Hour of Code
  • Nope, You’re Not Playing this Game
  • Let’s Break Down the “Star Flight” Scene
  • To Dot, or Not To Dot

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